by Creaphis » July 22nd, 2012, 1:04 am
I'm not surprised people are talking about item shortages, but I am surprised nobody's talking about strength; I only found 6 potions in my whole game.
Okay, I've had some time today so I wrote the usual story. Recording link above. If you just want to know what equipment I was using, you can skip forward to the end of the recording and see. Personally, I find it much more interesting to talk about allies; there's just always so much drama there.
Depth 5: After triggering a collapsing floor key trap, I successfully navigated my way to safety - while darkened. There's something very zen about that.
Depth 11: Though I hadn't lost any allies yet, I'm always on the lookout for better ones. I freed the submerged caged monster, thinking it would be a naga - nope, apparently salamanders like going for a swim too. I negated it just because I didn't want to worry about what would happen once we reached a bog. Interestingly, he still glowed and left embers in his trail, like Hansel and Gretel leaving breadcrumbs.
Depth 13: I freed both dar priestesses. My party was pretty big at this point so I killed my ogre. My monkey actually had similar HP and higher DPS than him, plus two abilities: strength-sapping and protection casting, which is exactly what I was aiming for. Strength sapping means he'll be very helpful in large melees, and protection casting is good to have on your fighter with the second-highest HP as he'll stay immediately behind your biggest bruiser in hallways, constantly buffing him.
Depth 14: Here's when everything started falling apart. I rescued the troll, but then immediately lost the salamander when he went off on his own against a flame turret. He burned to death. He's probably being teased relentlessly in salamander heaven about that. I fell through a pit trap down to depth 15 which separated my party, with me, my monkey mystic and a dar priestess on one side of the level, and my troll and a priestess on the other. For some reason, the troll was perfectly content to run past two salamanders without engaging them, but that dar priestess thought it would be smart to shoot sparks at them from melee range. Once my four surviving allies regrouped I started stepping on traps left and right - at one point while everyone was stumbling into each other in confusion gas I opened up a potion of paralysis just to put things on "pause" for a bit, and I probably should have scoured the upper floors for another one because I could have used it. In the next confusion trap, I lost my other dar priestess. I climbed back up to depth 14, still reeling from my losses, and set off a statue key trap with my allies just a few spaces behind me. If I had simply put some distance between myself and my allies with blinking before grabbing the key, my allies could have stayed in the safety of the hallway. Instead, I let them all walk out into the open and get surrounded by a naga, two wraiths and two trolls. Even that wouldn't have been so bad if one of the hostile trolls didn't trigger a caustic gas trap in the same room. My monkey and mystic both died in the desperate melee. My prize? One cage key. Two allies for one is not a good deal, especially when that one new ally is a dar battlemage who burns himself to death by igniting the webs he's stuck in.
Depth 16: I dominated a dar priestess. I guess my troll and I missed female companionship.
Depth 22: I still had a zap left in my wand of domination so I aim it at a weakened revenant. Revenant allies seem like they could have huge potential so I figured I'd take the chance to experiment with them more. Experiment: failed, because apparently the revenant I chose to enslave had already been negated by my dar priestess. Smart! He lasted a surprisingly long time, though, with the priestess' healing support, until he eventually died - to the same priestess. But that's the story coming up.
Depth 23: With clairvoyance, I spotted a lich wandering towards my entrenched position, in a hallway, with my allies behind me. I dispatched him, unaware! He respawned before I could even take a second swing. I decided to give my troll the next crack at him. He is dispatched again! He respawned again, this time in the middle of our group, with myself, the troll and the revenant on one side and the dar priestess on the other. After two near-death experiences, this lich planted his rotted feet firmly and decided not to go down without a fight. My mace and my troll's fists simply couldn't touch him. Meanwhile, my priestess has been roasting the lich - and the rest of her party - with lightning. By the time I took action it was too late - I tunneled out a safe zone in the side of the hallway with the idea of forcing my allies into it, but my revenant was already dead, and my troll was at low enough health for a firebolt to finish him off. In retrospect, the right idea might have been to make the lich invisible with a wand charge to make my priestess stop shooting the damn thing. There's emergent behaviour for ya.
Without any fighters left I decided to borrow a tentacle horror and dragon from the other team.
Depth 25: A dar party guarding a golem somehow became alert to my presence as soon as I descended. I was hidden behind foliage, but I guess I was really clomping my boots on the stairs. The first I found out about them, though, was when my dragon got discorded. I tried to quickly finish off the battlemage with lightning to prevent further chaos but he was protected by a battlement of non-conductive foliage. Conjuration kept the dragon busy for a little while but nowhere even close to long enough. Neither my priestess or tentacle horror made it out alive.
Depth 26: Without the priestess, my dragon was perpetually at low health. However, as he was launching ICBMs at everything he could see, that was hardly a problem. It's the things he couldn't see that were a problem. I most likely should have taken one of the staves of discord from an earlier vault, as I really could have used a more elegant solution to liches and their summonings. Spectral blades are too erratic to pin down a phantom in one place, and lightning doesn't help much when you don't know where to aim. Strangely I decided to dive downwards for lumenstones, even as I burned through my small supply of healing potions and was repeatedly overwhelmed.