Ascii Dreams Roguelike of the Year 2011

Discuss Brogue -- strategy, feature requests, discoveries, character builds...

Ascii Dreams Roguelike of the Year 2011

Postby Pender » December 13th, 2011, 12:18 pm

The best roguelike development blog around, Ascii Dreams, is running its annual Roguelike of the Year competition. If you feel like it, please consider stopping by http://roguelikedeveloper.blogspot.com/ and voting for Brogue on the right side of the page. As of this posting, 59 of you already have -- many thanks!
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Re: Ascii Dreams Roguelike of the Year 2011

Postby mikeym » December 13th, 2011, 3:47 pm

You have my vote.

Brogue has the best graphics, best (and most distinct) monster behavior, and simplest and most intuitive user interface. A quick game with really high replay value.

Starting from basic principles a world of great complexity and interaction is generated. It's obvious that a lot of thought goes into every item in the game, and nothing is added just for the sake of 'being there.' You're doing the opposite of nearly every other RL designer, where overly ambitious and complicated design schemes lead to bewildered users and tediously reductive gameplay.

This is a totally fresh approach - in fact a new direction entirely. I've never played anything else quite like it.

The game stands alone as an exciting achievement right now, and I can't wait for further versions. Keep up the good work.
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Re: Ascii Dreams Roguelike of the Year 2011

Postby Pender » December 13th, 2011, 8:49 pm

Thank you! Always a pleasure to get feedback like that :)
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Re: Ascii Dreams Roguelike of the Year 2011

Postby Benkyo » December 14th, 2011, 3:43 pm

Disappointed to see Dungeons of Dredmore and ToME coming out on top there, as they are both so badly flawed in so many ways. Brogue got my vote.
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Re: Ascii Dreams Roguelike of the Year 2011

Postby Jo_Bradshaw » December 14th, 2011, 8:31 pm

Yes we need more votes for brogue. It is neck and neck with Binding of Isaac and Jade. Neither of those are better than Brogue. Jade is incomplete and Binding of Isaac is not even a strategy game. Blah!
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Re: Ascii Dreams Roguelike of the Year 2011

Postby patzor » December 15th, 2011, 1:30 am

I just voted for Brogue and it felt good!

altough i have just played 5-6 games on that list...

Arrr! go Brogue!
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Re: Ascii Dreams Roguelike of the Year 2011

Postby AMP » December 28th, 2011, 11:16 am

http://www.roguetemple.com/2011/12/27/ascii-dreams-roguelike-of-the-year-2011-winners/

A respectable 7th, but deserved higher!
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Re: Ascii Dreams Roguelike of the Year 2011

Postby Joshua Day » December 28th, 2011, 2:07 pm

If you watched the course of the voting closely, you noticed that Brogue inched up at a more or less constant rate. Its community overlaps pretty completely with the roguelike community as a whole; the big games that passed it up have brought in more totally new players than Brogue has. So before voting requests started popping up in the big communities, Brogue was ahead; after that, they surged forward. But it's still a fair enough measure -- those games do have huge communities for a reason! And if anyone here hasn't tried any of those games, or at least taken a look, I recommend that you do so.

This year, Brogue established itself with the Roguelike community. For total conquest, there's always next year.
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